/* FoxHunt3D STRG v8.0.1 — ground-only combat HUD scope guard */

#combatHudV7014,
body:not(.combat-hud-ground-only-v7015-active) #combatHudV7014,
body.combat-cybercity-v7014-active:not(.combat-hud-ground-only-v7015-active) #combatHudV7014 {
  display: none !important;
  visibility: hidden !important;
  opacity: 0 !important;
  pointer-events: none !important;
}

body.combat-hud-ground-only-v7015-active.combat-cybercity-v7014-active #combatHudV7014 {
  display: block !important;
  visibility: visible !important;
  opacity: 1 !important;
  pointer-events: none !important;
}

body.combat-hud-menu-blocked-v7015 #combatHudV7014,
body.combat-hud-menu-blocked-v7015 #radarPanel,
body.combat-hud-menu-blocked-v7015 #reticle,
body.combat-hud-menu-blocked-v7015 #targetMarker {
  display: none !important;
}
